Follow Matt
DOWN THE HALL. PAST THE BAD IDEAS.
Drag the room. Pick a machine. Stay a while.
01 / NYE HARD
NYECADE / CABINET 01
BAD NIGHT. WRONG TOWER.
John McNye. One very bad night in Nyekatomi Tower. Matt’s original movement, shooting and ragdoll combat, headed for a floor-by-floor arcade run.
Longer floors. Stairwells. A fight to the top. The level is being rebuilt before its browser release.
NYECADE / CABINET 02
SMALL HERO. HUGE PROBLEMS.
C-Man gets his own machine. Matt’s strange little survivor, straight from the original See Man project.
The original game’s artwork is here. Its browser build is still to come; this machine doesn’t take quarters yet.
NYECADE / THE CHANGE MACHINE
Matt on the money. Pick a bill. Try the machine.
Just the mechanism for now. No payment and no playable credits.
The plan: 1 Nye Buck = 4 Nye Coins = $1 in site credit. One balance, two denominations. XP stays separate. Credit sales and listening passes open after checkout and access are ready; no credits are sold here yet.
The records. The weird shit. The whole neighborhood. Collect the stamps. Make yourself at home.
200 XP to NIGHT REGULAR
Saved on this browser. Discovery XP earns ranks and stamps; it is not spendable arcade credit.
No purchase or account needed. Your existing game stamps stay with you.
Account-linked purchase rewards, paid memberships, and arcade credit are being built. They are not active yet. NYECONOMY money stays inside that game.
Clear the stamps and scores saved in this browser? This does not change orders or any paid account.